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Sep 14

CoSkill: Joint Reinforcement Learning of Reasoning and Meta-Skill Agents for Hierarchical Skill Evolution

Skill libraries improve the sample efficiency of agentic reinforcement learning (RL) by enabling large language model (LLM) agents to reuse procedural knowledge. Yet existing paradigms exhibit structural shortcomings: they either decouple skill evolution from policy optimization or instantiate meta-skills as fixed workflows. Both treat skills as passive objects to be managed, limiting the flexible evolution of skills and their co-adaptation with the reasoning agent. To address the limitations, we propose CoSkill, a unified multi-agent RL framework that recasts the static meta-skill workflow as a learnable Meta-Skill Agent and jointly trains it with a Reasoning Agent over a hierarchical skill library. By modeling the Reasoning and Meta-Skill Agents as a cooperative team sharing a single backbone, CoSkill enables end-to-end co-adaptation: the Reasoning Agent conditions its actions on a retrieved task skill and step skills selected from its child set, while its task performance guides the Meta-Skill Agent in refining those step skills. Experiments on ALFWorld and WebShop show that CoSkill substantially outperforms prior skill-based and RL baselines, achieving success rates of 98.4% and 90.6%, respectively (+3.5 and +6.2 pp). As shown in Figure 1, CoSkill achieves superior early-stage sample efficiency, asymptotic performance, and wall-clock efficiency. Our code is available at https://github.com/jinyuan-cookie/CoSkill.

  • 7 authors
·
Sep 3

RESOURCE2SKILL: Distilling Executable Agent Skills from Human-Created Multimodal Resources

Skills are a useful abstraction for software agents, turning human and agent experience into reusable procedural knowledge. Yet existing skill libraries are mostly hand-written, text-centric, or derived from agent traces, leaving tutorial videos and other multimodal human resources largely underused. We present RESOURCE2SKILL, a framework that distills multimodal resources, including tutorial videos, repositories, articles, and reference artifacts, into executable skills for software agents. RESOURCE2SKILL organizes these skills as a hierarchical multimodal Skill Wiki, where each entry combines structured text, code, visual examples, metadata, and provenance. This design preserves complementary signals from different resources: videos capture temporal operations and visual effects, code captures executable tool patterns, and articles or artifacts provide conceptual and stylistic grounding. At inference time, agents retrieve and compose relevant skills from the wiki; when coverage is insufficient, the same construction operator can acquire new skills online. Across seven practical authoring domains, RESOURCE2SKILL improves average overall score by +11.9 percentage points over no-skill agents and outperforms strong harness baselines in 26 of 28 main-aggregate model-domain cells. Ablations confirm the value of multimodal skill format, hierarchical organization, source diversity, selection strategy, and online acquisition.

MMSkills: Towards Multimodal Skills for General Visual Agents

Reusable skills have become a core substrate for improving agent capabilities, yet most existing skill packages encode reusable behavior primarily as textual prompts, executable code, or learned routines. For visual agents, however, procedural knowledge is inherently multimodal: reuse depends not only on what operation to perform, but also on recognizing the relevant state, interpreting visual evidence of progress or failure, and deciding what to do next. We formalize this requirement as multimodal procedural knowledge and address three practical challenges: (I) what a multimodal skill package should contain; (II) where such packages can be derived from public interaction experience; and (III) how agents can consult multimodal evidence at inference time without excessive image context or over-anchoring to reference screenshots. We introduce MMSkills, a framework for representing, generating, and using reusable multimodal procedures for runtime visual decision making. Each MMSkill is a compact, state-conditioned package that couples a textual procedure with runtime state cards and multi-view keyframes. To construct these packages, we develop an agentic trajectory-to-skill Generator that transforms public non-evaluation trajectories into reusable multimodal skills through workflow grouping, procedure induction, visual grounding, and meta-skill-guided auditing. To use them, we introduce a branch-loaded multimodal skill agent: selected state cards and keyframes are inspected in a temporary branch, aligned with the live environment, and distilled into structured guidance for the main agent. Experiments across GUI and game-based visual-agent benchmarks show that MMSkills consistently improve both frontier and smaller multimodal agents, suggesting that external multimodal procedural knowledge complements model-internal priors.

Sol Video Inference Engine: Agent-Native Full-Stack Acceleration Framework for Efficient Video Generation

Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost. Although many acceleration methods have been proposed, a central challenge is that the most effective acceleration strategy is highly instance-specific: a recipe that works well for one combination of model, hardware, and inference configuration often does not transfer to another. Different models vary in architecture, numerical sensitivity, and attention concentration patterns. Inference settings differ in spatial and temporal resolution and video duration, while hardware platforms differ in memory hierarchy, supported numerical formats, and kernel throughput. These factors create a large tuning space, making manual performance engineering costly. We present Sol Video Inference Engine, an agentic, native, training-free acceleration framework for video diffusion models. It organizes five broadly applicable techniques, cache, sparse attention, token pruning, quantization, and kernel fusion, into an agentic acceleration stack for instance-specific optimization. For a concrete deployment target defined by a model, hardware platform, and serving configuration, parallel skill agents optimize the implementation of each technique, an agent integrator composes them into a global acceleration stack, and a human validator provides feedback on generation quality. We instantiate this workflow on three video models with different sizes and architectures: 64B Cosmos3-Super, 22B LTX-2.3, and 2B SANA-Video. With little human effort, the full stack achieves more than 2x end-to-end acceleration while maintaining near-lossless VBench quality, demonstrating the effectiveness of the agent framework for video diffusion acceleration.

  • 9 authors
·
Jun 23

NeuroClaw Technical Report

Agentic artificial intelligence systems promise to accelerate scientific workflows, but neuroimaging poses unique challenges: heterogeneous modalities (sMRI, fMRI, dMRI, EEG), long multi-stage pipelines, and persistent reproducibility risks. To address this gap, we present NeuroClaw, a domain-specialized multi-agent research assistant for executable and reproducible neuroimaging research. NeuroClaw operates directly on raw neuroimaging data across formats and modalities, grounding decisions in dataset semantics and BIDS metadata so users need not prepare curated inputs or bespoke model code. The platform combines harness engineering with end-to-end environment management, including pinned Python environments, Docker support, automated installers for common neuroimaging tools, and GPU configuration. In practice, this layer emphasizes checkpointing, post-execution verification, structured audit traces, and controlled runtime setup, making toolchains more transparent while improving reproducibility and auditability. A three-tier skill/agent hierarchy separates user-facing interaction, high-level orchestration, and low-level tool skills to decompose complex workflows into safe, reusable units. Alongside the NeuroClaw framework, we introduce NeuroBench, a system-level benchmark for executability, artifact validity, and reproducibility readiness. Across multiple multimodal LLMs, NeuroClaw-enabled runs yield consistent and substantial score improvements compared with direct agent invocation. Project homepage: https://cuhk-aim-group.github.io/NeuroClaw/index.html

  • 8 authors
·
Apr 26

Skill-CMIB: Multimodal Agent Skill for Consistent Action via Conditional Multimodal Information Bottleneck

While LLM-based agents excel at planning and executing long action sequences, their execution often remains inconsistent across trials, limiting reliability. Consolidating agent consistency requires distilling trial-error trajectories into reusable skills that preserve task-relevant invariants while discarding trajectory-specific noise. However, in multimodal settings, the key challenge is not only that useful invariants are distributed across vision and language information, but that different modalities support different kinds of reusable skill content: while some skills are verbalizable and interpretable, others reside in perceptual evidence beyond text. Text-only skills may lose perceptual cues, whereas storing text and perception naively introduces redundancy and noise. Existing inference-time methods, such as self-consistency, improve reliability through costly multi-sample decoding, while internalization strategies lack a way to separate verbalizable skill content from residual perceptual information. To address this, we introduce Conditional Multimodal Information Bottleneck (CMIB), a method for multimodal skill construction. CMIB begins with a joint bottleneck over multimodal skills and derives an exact sequential decomposition: (1) a text-stage bottleneck distilling interpretable skill cards, and (2) a conditional multimodal bottleneck compressing only residual information in perception that remains predictive beyond text. Unlike naive two-stream formulations, CMIB explicitly conditions the multimodal latent on the text skill, thus structurally reducing cross-modal redundancy and enabling independent control over textual and perceptual compression. We instantiate CMIB with a variational objective that makes its conditional decomposition tractable to optimize, yielding reusable multimodal skills that improve execution stability without incurring multi-sample inference overhead.

  • 9 authors
·
May 7

Skill Is Not Document: A Query-Conditional Benchmark and Two-Stage Retriever for LLM Agent Skill Routing

LLM agents often solve complex tasks by composing skills, making skill retrieval a front-end component of agent systems. Unlike document retrieval, top-K correctness in skill retrieval depends not only on the relevance of each query-skill pair, but also on whether the retrieved skills can work together under the query. This query-conditioned "skill compatibility" cannot be recovered from independent relevance alone. However, LLM-based synthesis pipelines already produce a useful signal for it: the LLM's own rejection decisions, which specify which skills should not be retrieved together for a given query, but are usually discarded as low-quality data. We propose Reject-as-Resource Retriever (R3) and construct R3-Skill, a bilingual (Chinese-English) benchmark for agent skill routing. R3-Skill covers four language directions and uses LLM-rewritten queries that better approximate user requests; its test-set ground truth is verified by multiple experts. It contains 10,246 skills grouped into 8 thematic super-domains, 41,592 accepted queries, and 32,828 LLM-rejected annotations, further organized into an 8-class rejection-reason taxonomy. R3-Skill keeps this normally discarded rejection signal and uses it as compatibility supervision. On R3-Skill, we train a two-stage retriever consisting of R3-Embedding and R3-Reranker. Gradient analysis explains why this query-conditional signal is weak when injected into the tested bi-encoder objective under bilateral balancing, while a cross-encoder can use it as graded ranking supervision; R3-Skill ablations support this split. The R3-Embedding + R3-Reranker pipeline reaches Hit@1 = 0.7521, NDCG@10 = 0.8173 and Set-Compat = 0.3188 on R3-Skill. The dataset, model weights, and evaluation scripts will be open-sourced.

  • 5 authors
·
Jun 13

Progressive Agent Skill Generation via Reinforcement Learning

Existing skill generation methods largely rely on heuristics or pipeline-style consolidation, which must be specially designed for different evidence sources. In contrast, learning-based approaches offer a more unified way to model skill generation across heterogeneous sources. However, learning-based skill generation remains challenging because skills lack a natural supervision signal based on relevance or correctness; their value can largely be determined only by whether they improve the behavior of the agent on downstream tasks. To address this challenge, we propose Skill-α, a reinforcement learning method for progressively generating high-quality agent skills. Specifically, we formulate skill generation as a sequential editing process that decomposes skill construction into individually evaluable edits, and introduce a novel rollback reward that evaluates each edit by comparing downstream execution under the original and edited skills on an anchored query. Extensive experiments show that Skill-α generates more effective skills than methods based on heuristics or pipelines in both document-to-skill and experience-to-skill settings. Under the main GPT-4o worker, Skill-α improves average downstream success rates over the strongest skill-generation baseline by 3.3 points on CL-Bench and 6.7 points on tau2-bench. Further ablations validate the importance of rollback reward and progressive generation.

Skill-R1: Agent Skill Evolution via Reinforcement Learning

Agentic large language models often rely on skills, reusable natural language procedures that guide planning, action, and tool use. In practice, skills are typically improved through prompt engineering or by aligning the task LLM itself, which is costly, model-specific, and often infeasible for closed-source models. Skill optimization is not a one-step problem but a recurrent process with two coupled levels of credit assignment: a useful skill must improve rollout quality under current conditioning, while a useful revision must turn observed outcomes into a better skill for the next round. We propose Skill-R1, a reinforcement learning framework for instance-level recurrent skill optimization from verifiable rewards. Rather than updating the task LLM, Skill-R1 trains a lightweight skill generator that conditions on the task context, prior rollouts, and their verified outcomes to produce skills that steer a frozen task LLM. This preserves black-box compatibility with both open- and closed-source models while making adaptation substantially cheaper than model-level updates. Skill-R1 proceeds over multiple generations: at each step, the current skill induces rollouts whose verified outcomes are fed back to produce the next revision. To optimize this recurrent process, we introduce a bi-level group-relative policy optimization objective combining intra-generation and inter-generation advantages. The intra-generation term compares rollouts under shared skill conditioning, while the inter-generation term rewards revisions that improve behavior across successive generations. Together, these provide a principled objective for directional skill evolution rather than one-shot self-refinement. Empirically, Skill-R1 achieves consistent gains over no-skill baselines and standard GRPO across benchmarks with verifiable rewards, with particularly strong improvements on complex, multi-step tasks.

  • 11 authors
·
May 9

SkillTrojan: Backdoor Attacks on Skill-Based Agent Systems

Skill-based agent systems tackle complex tasks by composing reusable skills, improving modularity and scalability while introducing a largely unexamined security attack surface. We propose SkillTrojan, a backdoor attack that targets skill implementations rather than model parameters or training data. SkillTrojan embeds malicious logic inside otherwise plausible skills and leverages standard skill composition to reconstruct and execute an attacker-specified payload. The attack partitions an encrypted payload across multiple benign-looking skill invocations and activates only under a predefined trigger. SkillTrojan also supports automated synthesis of backdoored skills from arbitrary skill templates, enabling scalable propagation across skill-based agent ecosystems. To enable systematic evaluation, we release a dataset of 3,000+ curated backdoored skills spanning diverse skill patterns and trigger-payload configurations. We instantiate SkillTrojan in a representative code-based agent setting and evaluate both clean-task utility and attack success rate. Our results show that skill-level backdoors can be highly effective with minimal degradation of benign behavior, exposing a critical blind spot in current skill-based agent architectures and motivating defenses that explicitly reason about skill composition and execution. Concretely, on EHR SQL, SkillTrojan attains up to 97.2% ASR while maintaining 89.3% clean ACC on GPT-5.2-1211-Global.

  • 9 authors
·
Apr 7

Bayesian-Agent: Posterior-Guided Skill Evolution for LLM Agent Harnesses

LLM agents increasingly rely on external inference conditions: prompts, tools, memory, SOPs, skills, and harness feedback. These assets can improve task execution without changing model weights, but they are often revised by heuristic reflection or by reusing observed successes and failures as if counts alone were reliable belief. We introduce Bayesian-Agent, a native and cross-harness framework that treats reusable skills and SOPs as hypotheses about whether a frozen model will succeed under a particular prompt, context, and harness environment. Bayesian-Agent records verified trajectory evidence, maintains a feature-conditioned categorical posterior over each skill, and maps posterior state into inspectable actions such as patch, split, compress, retire, and explore. Model-facing prompts receive executable guardrails and failure-mode patches, while posterior summaries remain available for audit. With deepseek-v4-flash, incremental repair improves SOP-Bench from 80\% to 95\%, Lifelong AgentBench from 90\% to 100\%, and RealFin-Bench from 45\% to 65\%. We further evaluate Bayesian-Agent's native backend and optional GenericAgent, mini-swe-agent, and Claude Code backends. The results include positive, negative, saturated, and case-study settings, suggesting that agent skill evolution is best viewed as posterior-guided harness optimization rather than uncalibrated prompt accumulation. The source code is available at https://github.com/DataArcTech/Bayesian-Agent.

IDEA-FinAI IDEA FinAI
·
Jun 5 2

EffiSkill: Agent Skill Based Automated Code Efficiency Optimization

Code efficiency is a fundamental aspect of software quality, yet how to harness large language models (LLMs) to optimize programs remains challenging. Prior approaches have sought for one-shot rewriting, retrieved exemplars, or prompt-based search, but they do not explicitly distill reusable optimization knowledge, which limits generalization beyond individual instances. In this paper, we present EffiSkill, a framework for code-efficiency optimization that builds a portable optimization toolbox for LLM-based agents. The key idea is to model recurring slow-to-fast transformations as reusable agent skills that capture both concrete transformation mechanisms and higher-level optimization strategies. EffiSkill adopts a two-stage design: Stage I mines Operator and Meta Skills from large-scale slow/fast program pairs to build a skill library; Stage II applies this library to unseen programs through execution-free diagnosis, skill retrieval, plan composition, and candidate generation, without runtime feedback. Results on EffiBench-X show that EffiSkill achieves higher optimization success rates, improving over the strongest baseline by 3.69 to 12.52 percentage points across model and language settings. These findings suggest that mechanism-level skill reuse provides a useful foundation for execution-free code optimization, and that the resulting skill library can serve as a reusable resource for broader agent workflows.

  • 7 authors
·
Mar 29

Agent Skill Acquisition for Large Language Models via CycleQD

Training large language models to acquire specific skills remains a challenging endeavor. Conventional training approaches often struggle with data distribution imbalances and inadequacies in objective functions that do not align well with task-specific performance. To address these challenges, we introduce CycleQD, a novel approach that leverages the Quality Diversity framework through a cyclic adaptation of the algorithm, along with a model merging based crossover and an SVD-based mutation. In CycleQD, each task's performance metric is alternated as the quality measure while the others serve as the behavioral characteristics. This cyclic focus on individual tasks allows for concentrated effort on one task at a time, eliminating the need for data ratio tuning and simplifying the design of the objective function. Empirical results from AgentBench indicate that applying CycleQD to LLAMA3-8B-INSTRUCT based models not only enables them to surpass traditional fine-tuning methods in coding, operating systems, and database tasks, but also achieves performance on par with GPT-3.5-TURBO, which potentially contains much more parameters, across these domains. Crucially, this enhanced performance is achieved while retaining robust language capabilities, as evidenced by its performance on widely adopted language benchmark tasks. We highlight the key design choices in CycleQD, detailing how these contribute to its effectiveness. Furthermore, our method is general and can be applied to image segmentation models, highlighting its applicability across different domains.

  • 4 authors
·
Oct 16, 2024

Right Family, Wrong Skill: Benchmarking Risk Exposure in Agent Skill Retrieval

Agent skill libraries are becoming routable software assets: a retrieved skill can contribute instructions, scripts, resource bindings, and execution assumptions to an agent. This makes retrieval failures more specific than broad irrelevance. A system can find the right capability family yet expose the wrong same-capability representative. We study this failure as same-capability risk-exposure retrieval. Each benchmark unit pairs a helpful skill with a query-specific risky sibling that shares the capability family but differs on an execution-controlling contract, such as the required resource, precondition, procedure, or artifact. We introduce SameCapRisk-Bench, an auditable benchmark with 1,190 skill-risk units and 1,686 evaluation query cases: 694 marked-sibling units under public library pressure and 496 hard role-flip units where the same two skills swap helpful/risky roles across paired queries. The release records admission evidence, cue/leakage checks, source hashes, family relations, and fixed candidate pools. The benchmark reports helpful ranking together with harmful sibling rate (HSR@K), the top-K exposure of the marked risky sibling. On this benchmark, public SkillRouter, SkillRet, and R3-Skill retrieve helpful skills at high Recall@3 (0.848--0.888) but also expose marked risky siblings frequently (HSR@3 0.346--0.372). A fully public score-and-cluster pipeline lowers HSR@3 to 0.128--0.182, with Recall@3 of 0.713--0.776. Under a benchmark-trained reference scorer, public text-cluster and controlled resolvers reach HSR@3 0.012 and 0.007; the latter attains Recall@3 0.833. Skill retrieval should therefore report both capability matching and same-family risk exposure, with HSR serving as a targeted exposure certificate for fixed skill libraries.

  • 4 authors
·
Aug 19

Inside the Skill Market: From Software Engineering Activities to Reusable Agent Skills

Software engineering (abbrev. SE) has continuously evolved through increasingly powerful forms of reuse, from source code and libraries to components and services. Recent advances in AI agents have introduced a potentially new reusable artifact: skills. Emerging agent skill repositories and marketplaces enable developers to package, share, and reuse SE expertise as reusable skills. This trend raises a fundamental question: what SE activities are being encapsulated into reusable skills? Existing studies primarily focus on a broad range of skills acquisition, safety, or benchmarking, while lacking a systematic understanding of SE-specific skills and their coverage across the software development lifecycle. To address this gap, we conduct the first large-scale empirical study of SE skills in public repositories and marketplaces. We collect and analyze a large corpus of SE skills, examining the activities they encapsulate, lifecycle coverage, evolution characteristics, and evaluation mechanisms. Our findings reveal that SE activities are increasingly becoming reusable artifacts via skills and suggest promising research opportunities for skill recommendation and engineering-oriented structuring, as well as the need for mechanisms to encapsulate high-context SE activities into reusable skills. Overall, our study provides the first activity-centric characterization of SE skills and reveals how SE activities are increasingly being transformed into reusable skills. These findings offer new insights into skill reuse, ecosystem development, and the future of agent-centric SE.

  • 6 authors
·
Jul 9

RoboReact: Agentic Skill Distillation from Generated Egocentric Videos for Generalizable Whole-Body Manipulation

Humanoid robots have the potential to perform dexterous manipulation in human environments, yet acquiring diverse and generalizable skills remains costly due to expensive hardware data collection and labor-intensive annotation. Recent advances in video generative models provide a promising opportunity to synthesize rich manipulation experiences from visual observations, but transferring such imagined behaviors into executable whole-body humanoid skills remains largely unexplored. In this work, we present RoboReact, a framework that automatically synthesizes whole-body humanoid manipulation skills from a single egocentric RGB-D observation. RoboReact generates human manipulation videos, extracts geometry-preserving interaction keyframes through depth-aware 3D reconstruction, and retargets them to high-DoF humanoid platforms while preserving hand-object interaction geometry. To bridge the gap between imagined plans and physical execution, RoboReact performs online object-centric re-grounding and leverages a vision-language model-guided refinement loop to adapt skills under geometric mismatch and execution deviations. The refined skills are executed through a whole-body controller, enabling coordinated whole-body manipulation and dexterous interaction. Experiments on real humanoid robots demonstrate that RoboReact generalizes across diverse object configurations and robustly recovers from execution disturbances without requiring teleoperation or human demonstrations. These results highlight the potential of combining generative models, vision-language reasoning, and closed-loop control for scalable humanoid skill acquisition.

  • 6 authors
·
Aug 4

Skill-RM: Unifying Heterogeneous Evaluation Criteria via Agent Skill

Reward models (RMs) provide critical feedback signals for LLM post-training, notably in reinforced fine-tuning (RFT) and reinforcement learning (RL) pipelines. However, current reward evaluation relies on heterogeneous criteria such as rule-based verifiers, ground-truth references, procedural checklists, and complex rubrics, where a unified mechanism to integrate all types of evidence remains unexplored. To this end, we propose Skill Reward Model (Skill-RM), a unified framework that reformulates reward modeling as the execution of a reusable Reward-Evaluation Skill. By treating reward computation as a structured agentic task, Skill-RM provides a consistent interface to orchestrate heterogeneous resources, dynamically selecting and aggregating evidence tailored to the specific requirements of each input. This approach enables the reward model to move beyond static evaluation, ensuring consistency and transparency across diverse tasks. Extensive experiments on reward benchmarks and downstream applications, including best-of-N selection and reinforcement learning, demonstrate that Skill-RM consistently outperforms traditional judge baselines. Our findings suggest that Skill-RM not only provides a unified solution for reward modeling but also achieves superior performance through the strategic and dynamic orchestration of evidence. The code is at https://github.com/Qwen-Applications/Skill-RM.

  • 13 authors
·
Jun 1 2

MOCHA: Multi-Objective Chebyshev Annealing for Agent Skill Optimization

LLM agents organize behavior through skills - structured natural-language specifications governing how an agent reasons, retrieves, and responds. Unlike monolithic prompts, skills are multi-field artifacts subject to hard platform constraints: description fields are truncated for routing, instruction bodies are compacted via progressive disclosure, and co-resident skills compete for limited context windows. These constraints make skill optimization inherently multi-objective: a skill must simultaneously maximize task performance and satisfy platform limits. Yet existing prompt optimizers either ignore these trade-offs or collapse them into a weighted sum, missing Pareto-optimal variants in non-convex objective regions. We introduce MOCHA (Multi-Objective Chebyshev Annealing), which replaces single-objective selection with Chebyshev scalarization - covering the full Pareto front, including non-convex regions - combined with exponential annealing that transitions from exploration to exploitation. In our experiments across six diverse agent skills - where all methods share the same multi-objective mutation operator and baselines receive identical per-objective textual feedback - existing optimizers fail to improve the seed skill on 4 of 6 tasks: 1000 rollouts yield zero progress. MOCHA breaks through on every task, achieving 7.5% relative improvement in mean correctness over the strongest baseline (up to 14.9% on FEVER and 10.4% on TheoremQA) while discovering twice as many more Pareto-optimal skill variants.

Benign in Isolation, Harmful in Composition: Security Risks in Agent Skill Ecosystems

Skills are becoming the capability layer through which LLM agents turn plans into actions, but their use introduces security risks such as data leakage, unauthorized operations, and tool misuse. Existing vetting usually evaluates each skill in isolation, while real agent tasks often invoke multiple skills in a shared execution context. This creates Skill Composition Risk (SCR): a skill that appears benign alone can become harmful when its outputs, trust signals, authorization cues, or side effects influence later invocations along an activated path. We introduce SCR-Bench to evaluate this risk in controlled, sandboxed skill environments. Rather than relying only on textual intent or surface behavior, SCR-Bench records downstream state changes and path-level outcomes across composed skill executions. It contains three sub-benchmarks: SCR-CapFlow for capability-flow composition, SCR-TrustLift for trust-transfer composition, and SCR-AuthBlur for authorization-confusion composition. Across SCR-Bench, composed paths expose risks that are largely absent under isolated evaluation. In SCR-CapFlow, attack success rate reaches 33.6 percent under composition, compared with near-zero isolated baselines. In SCR-TrustLift, attack success rate exceeds 96.5 percent on four of five backends. In SCR-AuthBlur, the risky-approval rate increases by 71.8 percent relative to the L0 isolated baseline under the L1 context setting. These results show that agent skill security should be assessed at the level of activated paths rather than isolated artifacts. SCR and SCR-Bench provide a foundation for path-aware risk evaluation and defense in LLM agent skill ecosystems. Benchmark: https://github.com/saint-viperx/SCR_Bench.

  • 5 authors
·
Jun 12

SkillJuror: Measuring How Agent Skill Organization Changes Runtime Behavior

Agent Skills augment large language model (LLM) agents with procedural knowledge at inference time, but current benchmarks rarely distinguish what a Skill says from how it is organized. We study this distinction through Progressive Disclosure, where a concise root file points agents to supporting resources on demand, and compare it with a normalized flat baseline. We present SkillJuror, a framework for evaluating Skill writing paradigms through semantically controlled variants, matched multi-trial evaluations, and trajectory evidence while holding task knowledge fixed. In an 82-task SkillsBench study, Progressive Disclosure changes runtime behavior before aggregate outcomes: distinct Skill resources touched per trajectory rise from 1.18 to 3.85, and effective uptake events rise from 1.33 to 3.92. It also yields 17 additional verifier-passing trials out of 410 matched trials (+4.1%) over the normalized flat baseline. The benefit is task-dependent. Progressive Disclosure helps when supporting resources guide implementation, checking, or repair, but is weaker when success hinges on exact output conventions, numerical thresholds, or long artifact-generation pipelines. These results show that Skill organization is not mere presentation: it can change how agents search and apply procedural knowledge, while outcome gains depend on whether the exposed resources are actionable for the task. Code is available at https://github.com/zhiyuchen-ai/skill-juror.

  • 7 authors
·
Jun 9

SkillSpec: Intent-Masked Specification Reasoning for Agent Skill Correctness

Autonomous agent systems increasingly depend on reusable skill abstractions for consolidating experiential knowledge and domain expertise. These artifacts typically bundle free-form instructions with heterogeneous resources. However, ensuring their correctness remains challenging. Their failure modes transcend conventional code defects to subtle semantic inconsistencies such as intent conflicts, which manifest as silent failures masked by the underlying model. Moreover, skill correctness must be grounded in intended task boundaries and generalizability. We propose SkillSpec, a Hoare-style framework that formulates skill correctness as a specification reasoning problem. It transforms a heterogeneous skill repository into a unified graph representation that aligns descriptions, instructions and code artifacts. For each node, SkillSpec derives an ExpectSpec from the surrounding declared intent, and infers FactSpecs from encoded behavior under partially disclosed intent. An intent mask regulates access to holistic, lineage, neighborhood, and local views to balance the bias introduced by excessive context against unsupported inference caused by insufficient context. SkillSpec jointly reasons over these views to flag candidate defects, and automatically validates them in an isolated sandbox. On 515 real-world skills from SkillsBench and widely downloaded repositories, SkillSpec identified 763 manually confirmed defects across 239 skills, achieving 61.2% precision. The node-level analysis across multiple model families shows that specification reasoning is consistently reliable for code nodes, whereas plain-text nodes remain a major bottleneck. Most defects arise at the boundaries between declared intent and implementation, demonstrating that explicit specifications provide a practical foundation for skill quality assurance in real-world agent ecosystems.

  • 6 authors
·
Sep 4

Dynamic Skill Lifecycle Management for Agentic Reinforcement Learning

Large language model agents increasingly rely on external skills to solve complex tasks, where skills act as modular units that extend their capabilities beyond what parametric memory alone supports. Existing methods assume external skills either accumulate as persistent guidance or internalized into the policy, eventually leading to zero-skill inference. We argue this assumption is overly restrictive, since with limited parametric capacity and uneven marginal contribution across skills, the optimal active skill set is non-monotonic, task- and stage-dependent. In this work, we propose SLIM, a framework of dynamic Skill LIfecycle Management for agentic reinforcement learning (RL), which treats the active external skill set as a dynamic optimization variable jointly updated with policy learning. Specifically, SLIM estimates each active skill's marginal external contribution through leave-one-skill-out validation, then applies three lifecycle operations: retaining high-value skills, retiring skills whose contribution becomes negligible after sufficient exposure, and expanding the skill bank when persistent failures reveal missing capability coverage. Experiments show that SLIM outperforms the best baselines by an average of 7.1% points across ALFWorld and SearchQA. Results further indicate that policy learning and external skill retention are not mutually exclusive: some skills are absorbed into the policy, while others continue to provide external value, supporting SLIM as a more general paradigm for skill-based agentic RL.

SkillZip: Contract-Preserving Graph Compression for Scalable Agent Skill Libraries

Large Language Models (LLMs) increasingly act as agents whose procedural knowledge is stored in reusable skill packages and loaded at inference time. As skill libraries grow, a central challenge is to expose the smallest sufficient executable context under a limited context budget. Existing systems struggle to reuse routines below the whole-skill level, preserve procedural contracts during compression, keep compressed routines executable and expandable, and update the compressed library as skills evolve. These challenges reveal a unit mismatch: skills are retrieved as packages, compressed as text, and converted into execution graphs only after retrieval, whereas reliable reuse requires a contract-bearing procedural unit. We propose SkillZip, an execution-aware procedural abstraction framework that performs contract-preserving compression over section-level graphs. SkillZip rewrites recurring contract-valid motifs into reversible ported macros while preserving boundary signatures, dependency closure, verifier reachability, and source-level expansion. At inference time, it hydrates a compact, dependency-closed context and expands macros only when required. ReZip further integrates new skills and revises risky macros using execution evidence. Comprehensive experiments1 on technical and embodied agent benchmarks show SkillZip consistently outperforms the strongest baseline by up to 12.2 points, while achieving a 3.46x compression ratio with 99.2% dependency preservation and 98.7% verifier reachability. Scaling analyses further confirm robust retrieval across skill libraries ranging from 200 to 100K skills.

  • 7 authors
·
Aug 5 4

From Skill Text to Skill Structure: The Scheduling-Structural-Logical Representation for Agent Skills

LLM agents increasingly rely on reusable skills, capability packages that combine instructions, control flow, constraints, and tool calls. In most current agent systems, however, skills are still represented by text-heavy artifacts, including SKILL.md-style documents and structured records whose machine-usable evidence remains embedded largely in natural-language descriptions. This poses a challenge for skill-centered agent systems: managing skill collections and using skills to support agent both require reasoning over invocation interfaces, execution structure, and concrete side effects that are often entangled in a single textual surface. An explicit representation of skill knowledge may therefore help make these artifacts easier for machines to acquire and leverage. Drawing on Memory Organization Packets, Script Theory, and Conceptual Dependency from Schank and Abelson's classical work on linguistic knowledge representation, we introduce what is, to our knowledge, the first structured representation for agent skill artifacts that disentangles skill-level scheduling signals, scene-level execution structure, and logic-level action and resource-use evidence: the Scheduling-Structural-Logical (SSL) representation. We instantiate SSL with an LLM-based normalizer and evaluate it on a corpus of skills in two tasks, Skill Discovery and Risk Assessment, and superiorly outperform the text-only baselines: in Skill Discovery, SSL improves MRR from 0.573 to 0.707; in Risk Assessment, it improves macro F1 from 0.744 to 0.787. These findings reveal that explicit, source-grounded structure makes agent skills easier to search and review. They also suggest that SSL is best understood as a practical step toward more inspectable, reusable, and operationally actionable skill representations for agent systems, rather than as a finished standard or an end-to-end mechanism for managing and using skills.

SkillLearnBench: Benchmarking Continual Learning Methods for Agent Skill Generation on Real-World Tasks

Skills have become the de facto way to enable LLM agents to perform complex real-world tasks with customized instructions, workflows, and tools, but how to learn them automatically and effectively remains unclear. We introduce SkillLearnBench, the first benchmark for evaluating continual skill learning methods, comprising 20 verified, skill-dependent tasks across 15 sub-domains derived from a real-world skill taxonomy , evaluated at three levels: skill quality, execution trajectory, and task outcome. Using this benchmark, we evaluate recent continual learning techniques, those leveraging one-shot, self/teacher feedback, and skill creator to generate skills from agent experiences. We find that all continual learning methods improve over the no-skill baseline, yet consistent gains remain elusive: no method leads across all tasks and LLMs, and scaling to stronger LLMs does not reliably help. Continual learning improves tasks with clear, reusable workflows but struggles on open-ended tasks, and using stronger LLM backbones does not consistently produce better skills. Our analysis also revealed that multiple iterations in continual learning facilitate genuine improvement via external feedback, whereas self-feedback alone induces recursive drift. Our data and code are open-source at https://github.com/cxcscmu/SkillLearnBench to enable further studies of automatic skill generation and continual learning techniques.

CaSKG: Counterfactual-Causal Skill Graphs for Scalable Agent Skill Retrieval

Reusable skill libraries allow large language model (LLM) agents to reuse procedural knowledge across tasks, but they also turn memory access into a challenging retrieval problem. Full-library prompting preserves coverage at high context cost, vector retrieval returns compact neighborhoods but treats skills as independent text, and graph-based retrieval can recover workflow context only when the edges that carry relevance are reliable. We propose CaSKG, a counterfactual-causal skill graph framework that calibrates procedural relations before retrieval. CaSKG first builds a high-recall directed candidate graph from semantic, lexical, input/output, and structural evidence, with repair evidence and an optional LLM judge further refining candidate scores. It then applies direction-conditioned textual counterfactual probes that remove, substitute, and reorder skill pairs, aggregates the evidence with Bayesian smoothing, and publishes a state-filtered weighted graph for task-conditioned expansion. The graph is constructed offline and used without changing the downstream agent policy or task interface. Across six LLM backbones on ALFWorld ID-140 and ScienceWorld U211, CaSKG achieves the highest task score in all twelve combinations of model and benchmark. Relative to Graph-of-Skills (GoS), it improves the six-model macro-average ScienceWorld score from 72.62 to 80.50 and ALFWorld success from 80.01\% to 86.79\%, while reducing mean environment steps on both benchmarks. Qualitative and ablation analyses further show that calibrated edges help retrieval preserve prerequisites, state-changing actions, verification routines, and final completion steps. These results position edge-confidence calibration as an effective route to compact and executable skill retrieval at scaleCode is available at: https://github.com/ZhiyuanLi218/Caskg .

antgroup Ant Group
·
Aug 25 2

Agent Skills Can Be Harmful: An Empirical Study of Skill-Induced Failures in LLM Agents

Agent skills are the de facto mechanism for extending LLM agents with reusable guidance. A skill can shape the agent's task execution, including planning, tool use, problem-solving, and validation. Prior work reported mixed results of agent skills: some skills improve task success rates, while others have no effect, increase token use and execution time, and even reduce success rates. This paper presents a comprehensive analysis of skill-induced agent failures by attributing task failures and cost regressions to specific loaded skills. We introduce a differential analysis framework that attributes a failure or regression to a skill by comparing a target skill-guided run against a no-skill or semantically matched skill reference run that solves the same task, or solves it more cheaply. We instantiate this framework on SkillsBench and SWE-Skills-Bench, yielding 307 skill-induced failures, including 125 functional failures and 182 efficiency regressions. We also build SkillTriage, a taxonomy-guided attribution tool that normalizes paired cases, extracts differential evidence, and produces triage reports. Our major findings include: (1) Skill induced functional failures are rarely caused by obviously irrelevant skills; instead, seemingly relevant skills often make the agent incorrectly implement or omit task-required implementation elements. (2) Skill-induced efficiency regressions are not explained by prompt length alone. (3) The largest sources within Excessive Procedure are excessive verification and heavy implementation pipelines, contributing 67 and 30 cases, respectively. This shows that skills often turn validation checklists and construction recipes into mandatory work. Based on our findings, we propose research topics and tooling improvements for safer and more cost-aware skill reuse.

  • 6 authors
·
Aug 11

MaliciousSkillBench: A Comprehensive Benchmark for Malicious Agent Skill Detection

Agent Skills extend LLM agents with reusable instruction packages that may also include scripts, resources, and service configuration. This creates a direct distribution channel for malicious behavior, yet existing malicious-Skill datasets are fragmented across sources, artifact formats, evidence regimes, and benign coverage; duplicated and structurally related content further complicates direct aggregation and evaluation. We present MaliciousSkillBench, a comprehensive benchmark for malicious Agent Skill detection. We consolidate 13 public sources, 11 of which contribute Core malicious artifacts, and reduce 8,414 raw malicious records to 7,539 normalized-unique identities in 4,588 operational structural families. After conservative cross-label conflict exclusion, the primary benchmark contains 9,740 Skills: 7,505 malicious and 2,235 benign. To characterize its coverage, we harmonize 11 attack categories for 4,983 malicious identities with supported source-native mappings and find substantial differences in threat composition across sources. We then evaluate three learned text detectors and three off-the-shelf Skill scanners. Learned detectors achieve 0.882-0.932 Random Macro-F1 but only 0.653-0.665 under Source-Disjoint evaluation; the strongest word TF-IDF SVM scores 0.932/0.916/0.665 on Random/structural-disjoint/Source-Disjoint while retaining 95.6% malicious recall but producing 62.4% benign FPR on held-out sources. Off-the-shelf scanners occupy different but also unsatisfactory operating regimes, reducing false positives only at the cost of sharply lower malicious recall. Together, these results show that reliable malicious-Skill detection requires both broader cross-source benchmark coverage and evaluation that jointly measures attack detection and benign over-flagging.

  • 7 authors
·
Aug 19

SkillReason: Reasoning-Enhanced Agent Skill Retrieval for Implicit User Requests

Large language model agents increasingly rely on reusable skills to extend their capabilities beyond parametric knowl- edge. However, retrieving the appropriate skill from a large- scale library remains challenging because realistic user re- quests are often concise and underspecified, stating only the task goal while leaving the required capabilities and execu- tion steps implicit. Existing benchmarks provide limited cov- erage of such requests. To address this gap, we introduce SkillReason-Bench, a large-scale cross-domain benchmark containing 3,729 queries and a retrieval corpus of 61,228 skills spanning nine domains. We further propose SkillRea- son, a two-stage framework that uses chain-of-thought rea- soning as training-time supervision for skill retrieval. In Stage I, capability reasoning traces generated by a stronger teacher provide explicit supervision through contrastive learning, re- trieval distribution alignment, and language modeling, en- couraging the retriever to internalize capability reasoning in its query representation. In Stage II, a retrieval-guided GRPO objective encourages the model to explore reasoning trajecto- ries better suited to its own capabilities and more effective for retrieval. At inference, SkillReason directly encodes the orig- inal query without autoregressive CoT generation, preserv- ing efficient query-only retrieval. Extensive experiments on SkillReason-Bench, SkillRet, and SRA-Bench show that Skill- Reason achieves state-of-the-art performance across all three benchmarks, demonstrating that reasoning-enhanced training better bridges the semantic gap between high-level task goals and skill capabilities.

  • 9 authors
·
Aug 8

SkillGate: Training In-Policy Skill Selection in Long-Horizon Agents

Agent frameworks increasingly package procedural knowledge as skills: instruction files an agent reads on demand, while public libraries now hold thousands of them. Which skill to read has thus become a decision the policy itself makes in the middle of an episode, yet no existing signal trains it. We show that the default remedy, outcome-rewarded RL over the candidate slate, cannot teach it, for a structural reason we identify and name selector credit starvation: under a broadcast, sequence-level advantage, the few tokens that name the chosen skill carry a vanishing share of the loss, and the credit they inherit is increasingly wrong-signed as trajectories lengthen. A correct choice is punished whenever the execution after it fails, even though the choice itself is among the most valuable decisions in the trajectory. Auditing a completed run's own training artifacts confirms all three properties, each worsening monotonically with horizon. SkillGate removes the failure by construction: it partitions the token support into two disjoint credit channels, outcome credit reaching only execution tokens, and a separate action-local advantage reaching exactly the skill-naming tokens, positive only when a trajectory's single read is the correct one. On five agentic benchmarks under a 16-candidate slate, SkillGate lifts a 9B policy from 40.8% to 53.2% trial success, well ahead of the identical budget spent on outcome reward alone, while cutting exposure to misleading candidates by two thirds and reading fewer skills.

Self-Play Meets Skill Evolution: Self-Evolving Search Agents that Pose, Solve, and Remember

Self-play agents can generate training problems without questions from target benchmarks, but their curricula lack persistent state: failures affect gradients yet do not explicitly shape future practice. External skill memories preserve procedural experience but are typically learned from fixed task distributions. We introduce SESA (Self-Evolving Skill-Augmented Agent), which makes procedural memory an evolving state of tool-augmented search self-play. A challenger poses problems, while a separately parameterized solver alone retrieves skills. Informative failures are distilled into reusable skills and written back to memory. The updated memory changes solver behavior and success, which changes the challenger's reward and the distribution of future problems; the resulting frontier produces new failures that rewrite memory. This bidirectional loop makes task generation and skill memory co-evolve. Because retrieved skills shape on-policy training trajectories, their benefits can enter the model parameters as well as remain in the external bank, enabling memory-free deployment and optional inference-time retrieval. Across seven open-domain and multi-hop question-answering benchmarks, SESA improves average accuracy over SSP by 1.2--3.2 points across multiple backbones and surpasses the skill-augmented SkillRL baseline by 0.9 points under a unified evaluation protocol. On Qwen3 models, SESA-Off retains 1.8--2.2 points of improvement over SSP, while the final skill bank adds a further 0.5--1.0 points. These results show that evolving skill memory is not merely an inference-time plug-in: it changes policy learning and the future training distribution while retaining value as optional external memory. Our code is available at https://github.com/Zenghuang-Fu/SESA-Self-Evolving-Search-Agents.

  • 9 authors
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Jul 30

SKILLFOUNDRY: Building Self-Evolving Agent Skill Libraries from Heterogeneous Scientific Resources

Modern scientific ecosystems are rich in procedural knowledge across repositories, APIs, scripts, notebooks, documentation, databases, and papers, yet much of this knowledge remains fragmented across heterogeneous artifacts that agents cannot readily operationalize. This gap between abundant scientific know-how and usable agent capabilities is a key bottleneck for building effective scientific agents. We present SkillFoundry, a self-evolving framework that converts such resources into validated agent skills, reusable packages that encode task scope, inputs and outputs, execution steps, environment assumptions, provenance, and tests. SkillFoundry organizes a target domain as a domain knowledge tree, mines resources from high-value branches, extracts operational contracts, compiles them into executable skill packages, and then iteratively expands, repairs, merges, or prunes the resulting library through a closed-loop validation process. SkillFoundry produces a substantially novel and internally valid skill library, with 71.1\% of mined skills differing from existing skill libraries such as SkillHub and SkillSMP. We demonstrate that these mined skills improve coding agent performance on five of the six MoSciBench datasets. We further show that SkillFoundry can design new task-specific skills on demand for concrete scientific objectives, and that the resulting skills substantially improve performance on two challenging genomics tasks: cell type annotation and the scDRS workflow. Together, these results show that automatically mined skills improve agent performance on benchmarks and domain-specific tasks, expand coverage beyond hand-crafted skill libraries, and provide a practical foundation for more capable scientific agents.

  • 6 authors
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Apr 4

SkillProbe: Security Auditing for Emerging Agent Skill Marketplaces via Multi-Agent Collaboration

With the rapid evolution of Large Language Model (LLM) agent ecosystems, centralized skill marketplaces have emerged as pivotal infrastructure for augmenting agent capabilities. However, these marketplaces face unprecedented security challenges, primarily stemming from semantic-behavioral inconsistency and inter-skill combinatorial risks, where individually benign skills induce malicious behaviors during collaborative invocation. To address these vulnerabilities, we propose SkillProbe, a multi-stage security auditing framework driven by multi-agent collaboration. SkillProbe introduces a "Skills-for-Skills" design paradigm, encapsulating auditing processes into standardized skill modules to drive specialized agents through a rigorous pipeline, including admission filtering, semantic-behavioral alignment detection, and combinatorial risk simulation. We conducted a large-scale evaluation using 8 mainstream LLM series across 2,500 real-world skills from ClawHub. Our results reveal a striking popularity-security paradox, where download volume is not a reliable proxy for security quality, as over 90% of high-popularity skills failed to pass rigorous auditing. Crucially, we discovered that high-risk skills form a single giant connected component within the risk-link dimension, demonstrating that cascaded risks are systemic rather than isolated occurrences. We hope that SkillProbe will inspire researchers to provide a scalable governance infrastructure for constructing a trustworthy Agentic Web. SkillProbe is accessible for public experience at skillhub.holosai.io.

  • 6 authors
·
Mar 21

MetaSkill-Evolve: Recursive Self-Improvement of LLM Agents via Two-Timescale Meta-Skill Evolution

Recent LLM agents tackle increasingly long-horizon, open-ended tasks, and external skills, reusable procedural knowledge supplied to the agent, further extend this capability. However, a fixed, hand-authored skill is rarely optimal, and cannot adapt to the diversity of tasks an agent encounters. Self-improving agents address this by rewriting their own skill files from execution traces, yielding meaningful gains on challenging benchmarks. Yet such self-evolution remains non-recursive: it improves only the task skill (what the agent does) while the improvement procedure (how it improves) is authored once and held fixed. We introduce MetaSkill-Evolve, a two-timescale framework that makes agentic skill improvement recursive: every branch carries both a task skill s and a branch-local meta-skill m=(ψ,σ,α,π,varepsilon) whose five components parameterise the Analyzer, Retriever, Allocator, Proposer, and Evolver agents of the improvement pipeline. Task skills evolve on a fast loop while the meta-skill evolves on a slower one under the same pipeline applied to itself, with no additional model or objective. With all five pipeline agents sharing a single frozen backbone, MetaSkill-Evolve outperforms no-skill, static-skill, and single-level evolution baselines on three agentic benchmarks (OfficeQA, SealQA, ALFWorld), improving held-out test accuracy over the raw backbone by +23.54, +16.09, and +1.92 points respectively.

  • 6 authors
·
Jul 5

SkCC: Portable and Secure Skill Compilation for Cross-Framework LLM Agents

LLM-Agents have evolved into autonomous systems for complex task execution, with the SKILL.md specification emerging as a de facto standard for encapsulating agent capabilities. However, a critical bottleneck remains: different agent frameworks exhibit starkly different sensitivities to prompt formatting, causing up to 40% performance variation, yet nearly all skills exist as a single, format-agnostic Markdown version. Manual per-platform rewriting creates an unsustainable maintenance burden, while prior audits have found that over one third of community skills contain security vulnerabilities. To address this, we present SkCC, a compilation framework that introduces classical compiler design into agent skill development. At its core, SkIR - a strongly-typed intermediate representation - decouples skill semantics from platform-specific formatting, enabling portable deployment across heterogeneous agent frameworks. Around this IR, a compile-time Analyzer enforces security constraints via Anti-Skill Injection before deployment. Through a four-phase pipeline, SkCC reduces adaptation complexity from O(m times n) to O(m + n). Experiments on SkillsBench demonstrate that compiled skills consistently outperform their original counterparts, improving pass rates from 21.1% to 33.3% on Claude Code and from 35.1% to 48.7% on Kimi CLI, while achieving sub-10ms compilation latency, a 94.8% proactive security trigger rate, and 10-46% runtime token savings across platforms.

OpenSkillEval: Automatically Auditing the Open Skill Ecosystem for LLM Agents

Skills, i.e., structured workflow instructions distilled for large language models (LLMs), are becoming an increasingly important mechanism for improving agent performance on real-world downstream tasks. However, as the open-source skill ecosystem rapidly expands, it remains unclear how different models and agent frameworks interact with skills, how to evaluate skill quality, and how users should select skills under practical cost-performance trade-offs. In this paper, we present OpenSkillEval, an automatic evaluation framework for both skill-augmented agent systems and the skills themselves. Instead of relying on static benchmarks, OpenSkillEval automatically constructs realistic task instances from evolving real-world artifacts across five categories of downstream applications: presentation generation, front-end web design, poster generation, data visualization, and report generation. It further collects and organizes community-contributed skills for controlled comparison under unified task settings. Using more than 600 dynamically generated task instances and 30 open-source skills, we conduct a systematic evaluation of state-of-the-art models and agent frameworks. Our results show that skill availability does not guarantee effective skill usage, that the benefit of skill augmentation depends strongly on both the underlying model and the agent framework, and that many publicly popular skills do not consistently outperform base agents without skills. These findings highlight the need for dynamic, task-grounded evaluation and provide practical insights into the design, selection, and deployment of skills for LLM agents. Additional cases and benchmark resources are available on the project website: https://yingjiahao14.github.io/OpenSkillEval-Web/.

  • 5 authors
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May 27 2

GEMS: Agent-Native Multimodal Generation with Memory and Skills

Recent multimodal generation models have achieved remarkable progress on general-purpose generation tasks, yet continue to struggle with complex instructions and specialized downstream tasks. Inspired by the success of advanced agent frameworks such as Claude Code, we propose GEMS (Agent-Native Multimodal GEneration with Memory and Skills), a framework that pushes beyond the inherent limitations of foundational models on both general and downstream tasks. GEMS is built upon three core components. Agent Loop introduces a structured multi-agent framework that iteratively improves generation quality through closed-loop optimization. Agent Memory provides a persistent, trajectory-level memory that hierarchically stores both factual states and compressed experiential summaries, enabling a global view of the optimization process while reducing redundancy. Agent Skill offers an extensible collection of domain-specific expertise with on-demand loading, allowing the system to effectively handle diverse downstream applications. Across five mainstream tasks and four downstream tasks, evaluated on multiple generative backends, GEMS consistently achieves significant performance gains. Most notably, it enables the lightweight 6B model Z-Image-Turbo to surpass the state-of-the-art Nano Banana 2 on GenEval2, demonstrating the effectiveness of agent harness in extending model capabilities beyond their original limits.

  • 7 authors
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Mar 30 4

GitSkills: A Dataset of Agent Skills on GitHub

An agent skill is a folder containing a SKILL.md file with instructions for a language-model agent, optionally accompanied by scripts and reference files. The agent loads the skill when it judges that a task matches the skill description. Anthropic introduced the format in October 2025 as an open specification. Nine months later, we find that skill files in the millions sit in public GitHub repositories. Skills are unlike the artifacts the SE research community usually mines: they are written mainly in natural language, a model selects them probabilistically at run time, and no compiler or type checker verifies the selection. They also have no central registry or package manager, so they spread by copying folders between repositories. How developers write, reuse, and maintain skills is therefore an empirical question, and no existing dataset records this population. We present GitSkills, a dataset of 3,797,117 SKILL.md files collected from 282,200 public repositories in July 2026. The dataset retains every file occurrence with its repository, path, and content hash. It groups identical files into 1,877,981 distinct contents and enriches one representative per group with the full text, parsed front matter, folder contents, repository metadata, and, for a subset, the commit history of the file. A single self- contained SQLite file supports research on the adoption, reuse, structure, authorship, maintenance, and security of agent skills.

  • 4 authors
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Aug 10

ASPIRE: Agentic /Skills Discovery for Robotics

Traditional robot programming is challenging: it requires orchestrating multimodal perception, managing physical contact dynamics, and handling diverse configurations and execution failures. We introduce ASPIRE (Agentic Skill Programming through Iterative Robot Exploration), a continual learning system that autonomously writes and refines robot control programs in a code-as-policy paradigm while compounding experience into a reusable skill library. ASPIRE discovers skills that persist across tasks, simulation and real-world settings, and embodiments. It operates in an open-ended loop with three components: (1) a closed-loop robot execution engine that exposes fine-grained multimodal traces, enabling autonomous failure diagnosis, repair synthesis, and validation; (2) a continually expanding skill library that distills validated fixes into reusable, transferable knowledge; and (3) evolutionary search that generates diverse task sequences and control programs to explore beyond single-trajectory refinement. ASPIRE surpasses prior methods by up to 77% on LIBERO-Pro manipulation under perturbation, 72% on Robosuite bimanual handover, and 32% on BEHAVIOR-1K long-horizon household tasks. Its accumulated library also enables zero-shot generalization to unseen long-horizon tasks: on LIBERO-Pro Long, ASPIRE achieves 31% success versus 4% for prior methods despite their use of test-time reasoning and retries. Finally, simulation-discovered skills provide initial evidence of sim-to-real transfer, substantially reducing real-robot programming effort across different embodiments and robot APIs.

nvidia NVIDIA
·
Jun 29 2

Skill Expansion and Composition in Parameter Space

Humans excel at reusing prior knowledge to address new challenges and developing skills while solving problems. This paradigm becomes increasingly popular in the development of autonomous agents, as it develops systems that can self-evolve in response to new challenges like human beings. However, previous methods suffer from limited training efficiency when expanding new skills and fail to fully leverage prior knowledge to facilitate new task learning. In this paper, we propose Parametric Skill Expansion and Composition (PSEC), a new framework designed to iteratively evolve the agents' capabilities and efficiently address new challenges by maintaining a manageable skill library. This library can progressively integrate skill primitives as plug-and-play Low-Rank Adaptation (LoRA) modules in parameter-efficient finetuning, facilitating efficient and flexible skill expansion. This structure also enables the direct skill compositions in parameter space by merging LoRA modules that encode different skills, leveraging shared information across skills to effectively program new skills. Based on this, we propose a context-aware module to dynamically activate different skills to collaboratively handle new tasks. Empowering diverse applications including multi-objective composition, dynamics shift, and continual policy shift, the results on D4RL, DSRL benchmarks, and the DeepMind Control Suite show that PSEC exhibits superior capacity to leverage prior knowledge to efficiently tackle new challenges, as well as expand its skill libraries to evolve the capabilities. Project website: https://ltlhuuu.github.io/PSEC/.

  • 7 authors
·
Feb 9, 2025 3

Evaluating Skills, Not Just Agents: Agentic Continuous Evaluation of Skills

Enterprise agent programs are moving from prototypes into production, where reusable skills, tools, and workflow packages must be reviewed with evidence rather than prose. Current gates often scan these artifacts for structure, style, and security, but they do not answer the deployment question: does the capability package help a live agent complete enterprise tasks under the same model, sandbox, and grading policy? We present ACES (Agentic Continuous Evaluation of Skills), a repository-native framework for evaluating skills and product capability packages as executable agent artifacts. ACES runs paired live trials with and without a target skill, normalizes trajectories into the Agent Trajectory Interchange Format (ATIF), grades six default runtime metrics, and reports Skill Lift: the target skill's added value for a fixed task, harness, workspace, and scorer. The same protocol supports product-owned task suites that compare baseline, skill, bundle, team-skill, and plugin targets. On 145 real skills from internal enterprise repositories and public catalogs, scan-only gates surface useful authoring issues but measure complementary facets (structural versus LLM-judge Spearman ρ= 0.14). Across 947 scored paired cases from 58 of 64 production skills and four primary harnesses, mean composite Skill Lift is 0.2134 (95\% paired-case CI [0.1967, 0.2301]); mean outcome-only lift, the average of accuracy and goal accuracy, is 0.1799. Composite lift is positive in 72.8\% of paired cases. The largest process-metric gains appear in skill execution, behavior check, and skill efficiency---signals about discovery, routing, workflow following, and tool use that document scans cannot observe. An open-source implementation of the methodology is available in NVIDIA SkillEvaluator.

  • 12 authors
·
Aug 19

SoK: Agentic Skills -- Beyond Tool Use in LLM Agents

Agentic systems increasingly rely on reusable procedural capabilities, a.k.a., agentic skills, to execute long-horizon workflows reliably. These capabilities are callable modules that package procedural knowledge with explicit applicability conditions, execution policies, termination criteria, and reusable interfaces. Unlike one-off plans or atomic tool calls, skills operate (and often do well) across tasks. This paper maps the skill layer across the full lifecycle (discovery, practice, distillation, storage, composition, evaluation, and update) and introduces two complementary taxonomies. The first is a system-level set of seven design patterns capturing how skills are packaged and executed in practice, from metadata-driven progressive disclosure and executable code skills to self-evolving libraries and marketplace distribution. The second is an orthogonal representation times scope taxonomy describing what skills are (natural language, code, policy, hybrid) and what environments they operate over (web, OS, software engineering, robotics). We analyze the security and governance implications of skill-based agents, covering supply-chain risks, prompt injection via skill payloads, and trust-tiered execution, grounded by a case study of the ClawHavoc campaign in which nearly 1{,}200 malicious skills infiltrated a major agent marketplace, exfiltrating API keys, cryptocurrency wallets, and browser credentials at scale. We further survey deterministic evaluation approaches, anchored by recent benchmark evidence that curated skills can substantially improve agent success rates while self-generated skills may degrade them. We conclude with open challenges toward robust, verifiable, and certifiable skills for real-world autonomous agents.

  • 7 authors
·
Feb 24

SkillCAT: Contrastive, Assessment-Augmented and Topology-AwareSkill Self-Evolution for LLM Agents

Skill self-evolution methods for LLM agents aim to turn execution trajectories into reusable skill documents. However, current pipelines typically derive skill patches from a single trajectory per task, merge them indiscriminately, and load the entire skill corpus during inference. These choices lead to unreliable evidence extraction, the accumulation of low-quality or even harmful skill edits, and inefficient use of context due to irrelevant or conflicting skill content. We propose SkillCAT, a framework that decomposes this process into three stages. (1) Contrastive Causal Extraction (CCE) samples multiple trajectories per task and contrasts same-task success/failure pairs to find the evidence that explains outcome differences. (2) Assessment-Augmented Evolution (AAE) replays each candidate patch on source-task clones, retains only those that do not damage task outcomes, and then merges the retained patches hierarchically. (3) Topology-Aware Task Execution (TTE) compiles the evolved skills into routable sub-skill topologies, so that inference loads only task-relevant capability nodes. We evaluate SkillCAT on widely-used agent benchmarks, including SpreadsheetBench, WikiTableQuestions, and DocVQA, and further assess cross-model and out-of-distribution generalization. Across these settings, SkillCAT improves the average score over the initial skill by up to 49.69%, demonstrating reliable and effective skill evolution.

  • 4 authors
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Jul 28

Evidence-Calibrated Runtime Reconstruction for Agent Skills Across Heterogeneous Coding Agents

Agent Skills package reusable instructions and assets for tool-using language-model agents. Progressive loading creates failure boundaries poorly represented by session-, model-, or tool-centric traces: a Skill can be discovered but not activated, activated without instructions, or appear successful without an independently verified outcome. We present Skill Runtime Intelligence, a passive runtime-intelligence system that reconstructs supported Skill-lifecycle stages across heterogeneous harnesses while preserving unsupported stages as unknown. Its Run Panorama separates immutable events, deterministic relations, inferred diagnoses, and controlled outcomes with four evidence grades; optional trace import and OTLP/HTTP export support existing observability deployments. Across six frozen repository profiles, three coding agents, and seven clean or fault-injected conditions, all 126 executions preserve source worktrees and each correlates to exactly one source session. Yet adapters expose three distinct semantics: no Skill runs; complete runs but no failure-like events; or failure-like events in every operational-failure and clean session. In a seven-template diagnostic study, semantic aliases and Panorama localize the same six non-clean boundaries but differ in exact/status behavior; both Raw views emit a failure status on all 18 clean cases, while Panorama emits none. A known-rule graph conforms to 126/126 frozen contracts, whereas a second model completes only 228/378 calls. These observations motivate executable adapter qualification and show that event presence is not boundary fidelity, composite exact scores mask distinct errors, and model explanations must not overwrite deterministic facts.

  • 1 authors
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Aug 8

A Comprehensive Survey on Agent Skills: Taxonomy, Techniques, and Applications

Large language model (LLM)-based agents that reason, plan, and act through tools, memory, and structured interaction are emerging as a promising paradigm for automating complex workflows. Recent systems such as OpenClaw and Claude Code exemplify a broader shift from passive response generation to action-oriented task execution. Yet as agents move toward open-ended, real-world deployment, relying on from-scratch reasoning and low-level tool calls for every task become increasingly inefficient, error-prone, and hard to maintain. This survey examines this challenge through the lens of agent skills, which we define as reusable procedural artifacts that coordinate tools, memory, and runtime context under task-specific constraints. Under this view, agents and skills play complementary roles: agents handle high-level reasoning and planning, while skills form the operational layer that enables reliable, reusable, and composable execution. Skills are therefore central to the scalability, robustness, and maintainability of modern agent systems. We organize the literature around four stages of the agent skill lifecycle -- representation, acquisition, retrieval, and evolution -- and review representative methods, ecosystem resources, and application settings across each stage. We conclude by discussing open challenges in quality control, interoperability, safe updating, and long-term capability management. All related resources, including research papers, open-source data, and projects, are collected for the community in blue{https://github.com/JayLZhou/Awesome-Agent-Skills}.

  • 6 authors
·
May 25

Agent Skills for Large Language Models: Architecture, Acquisition, Security, and the Path Forward

The transition from monolithic language models to modular, skill-equipped agents marks a defining shift in how large language models (LLMs) are deployed in practice. Rather than encoding all procedural knowledge within model weights, agent skills -- composable packages of instructions, code, and resources that agents load on demand -- enable dynamic capability extension without retraining. It is formalized in a paradigm of progressive disclosure, portable skill definitions, and integration with the Model Context Protocol (MCP). This survey provides a comprehensive treatment of the agent skills landscape, as it has rapidly evolved during the last few months. We organize the field along four axes: (i) architectural foundations, examining the SKILL.md specification, progressive context loading, and the complementary roles of skills and MCP; (ii) skill acquisition, covering reinforcement learning with skill libraries, autonomous skill discovery (SEAgent), and compositional skill synthesis; (iii) deployment at scale, including the computer-use agent (CUA) stack, GUI grounding advances, and benchmark progress on OSWorld and SWE-bench; and (iv) security, where recent empirical analyses reveal that 26.1% of community-contributed skills contain vulnerabilities, motivating our proposed Skill Trust and Lifecycle Governance Framework -- a four-tier, gate-based permission model that maps skill provenance to graduated deployment capabilities. We identify seven open challenges -- from cross-platform skill portability to capability-based permission models -- and propose a research agenda for realizing trustworthy, self-improving skill ecosystems. Unlike prior surveys that broadly cover LLM agents or tool use, this work focuses specifically on the emerging skill abstraction layer and its implications for the next generation of agentic systems. Project repo: https://github.com/scienceaix/agentskills

  • 2 authors
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Feb 12

When Single-Agent with Skills Replace Multi-Agent Systems and When They Fail

Multi-agent AI systems have proven effective for complex reasoning. These systems are compounded by specialized agents, which collaborate through explicit communication, but incur substantial computational overhead. A natural question arises: can we achieve similar modularity benefits with a single agent that selects from a library of skills? We explore this question by viewing skills as internalized agent behaviors. From this perspective, a multi-agent system can be compiled into an equivalent single-agent system, trading inter-agent communication for skill selection. Our preliminary experiments suggest this approach can substantially reduce token usage and latency while maintaining competitive accuracy on reasoning benchmarks. However, this efficiency raises a deeper question that has received little attention: how does skill selection scale as libraries grow? Drawing on principles from cognitive science, we propose that LLM skill selection exhibits bounded capacity analogous to human decision-making. We investigate the scaling behavior of skill selection and observe a striking pattern. Rather than degrading gradually, selection accuracy remains stable up to a critical library size, then drops sharply, indicating a phase transition reminiscent of capacity limits in human cognition. Furthermore, we find evidence that semantic confusability among similar skills, rather than library size alone, plays a central role in this degradation. This perspective suggests that hierarchical organization, which has long helped humans manage complex choices, may similarly benefit AI systems. Our initial results with hierarchical routing support this hypothesis. This work opens new questions about the fundamental limits of semantic-based skill selection in LLMs and offers a cognitive-grounded framework and practical guidelines for designing scalable skill-based agents.

  • 1 authors
·
Jan 13

When Claws Remember but Do Not Tell: Stealthy Memory Injection in Persistent Personal Agents

Persistent personal agents combine long-term memory with access to users' external environments, enabling personalized foreground assistance and proactive background execution. This integration also creates a new path to compromise: untrusted external content can be silently written into persistent memory and later reused as trusted state. We study this threat as stealth memory injection, in which a remote black-box adversary delivers a single email payload that must induce the agent to write poisoned memory, stay hidden in the agent's response to the user, and affect future behavior. We introduce WhisperBench, a 108-case benchmark spanning five risk categories and both fact and preference poisoning. Built on a real IMAP/SMTP workflow and an authentic email agent skill, it enables full-cycle evaluation of stealth memory injection attacks. To enable this black-box attack under single-email delivery and without runtime feedback, we propose MemGhost, a one-shot payload generation framework. MemGhost uses an environment proxy to emulate persistent-agent execution and an objective proxy to convert memory adoption and conversational stealth into dense rubric-based rewards, then trains the attacker policy with supervised fine-tuning and reinforcement learning. Across 56 held-out test cases, MemGhost achieves 87.5% end-to-end success on OpenClaw with GPT-5.4 and 71.4% on Claude Code SDK with Sonnet 4.6. It also transfers across personal-agent architectures (NanoClaw and Hermes Agent) and memory backends (filesystem and vector-based Mem0), and remains effective against input-level, model-level, and system-level defenses. These results suggest that persistent memory can turn ordinary external processing into a practical pathway for long-term agent compromise.

  • 8 authors
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Jul 5

Evaluating Deep Research Agents on Expert Consulting Work: A Benchmark with Verifiers, Rubrics, and Cognitive Traps

Frontier deep research agents (DRAs) plan a research task, synthesize across documents, and return a structured deliverable on demand. They are being deployed in enterprise workflows faster than they are being evaluated. Existing benchmarks measure factual recall, single-hop QA, or generic agentic skill, missing the multi-document, decision-grade work DRAs are deployed to produce. We introduce a benchmark targeting the structured analytical deliverables that fill a management consultant's typical week. We grade three frontier agents, namely Claude Opus 4.6 with web search, OpenAI o3-deep-research, and Google Gemini 3.1 Pro deep-research, on 42 SME-authored prompts. Each of the 126 responses is scored on two layers: deterministic ground-truth verifiers (mean 13.8 per task) and a five-criterion 0-3 SME rubric, composed into a Verifier-Rubric Score (VRS) on 0-100. Most prompts embed cognitive traps that penalize surface-pattern matching. Acceptance under our joint threshold (rubric mean >= 2.5 and verifier rate >= 80%) is uniformly low: Gemini 21.4%, o3 9.5%, Claude 9.5%. Mean VRS scores agree with published rubric-based benchmarks (our top 62.6 vs. APEX-v1 64.2, ProfBench 65.9, ResearchRubrics < 68%), validating the rubric construct. ACCEPT rates sit below APEX-Agents' MC-segment Pass@1 band (12.3-22.7%) on dedicated DR agents; our floor is three points lower despite the harness advantage, opened by stricter conjunctive grading and trap design. Each agent fails distinctively. Claude produces the deliverable most reliably (4.5x the others' rate on file-required tasks) but carries the highest fabrication signature. o3 has the cleanest reasoning average yet drops required sections and propagates arithmetic errors. Gemini is bimodal, with the highest acceptance rate alongside the most zero-scored rubric cells.

  • 3 authors
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May 16

Execution Is the New Attack Surface: Survivability-Aware Agentic Crypto Trading with OpenClaw-Style Local Executors

OpenClaw-style agent stacks turn language into privileged execution: LLM intents flow through tool interception, policy gates, and a local executor. In parallel, skill marketplaces such as skills.sh make capability acquisition as easy as installing skills and CLIs, creating a growing capability supply chain. Together, these trends shift the dominant safety failure mode from "wrong answers" to execution-induced loss, where untrusted prompts, compromised skills, or narrative manipulation can trigger real trades and irreversible side effects. We propose Survivability-Aware Execution (SAE), an execution-layer survivability standard for OpenClaw-style systems and skill-enabled agents. SAE sits as middleware between a strategy engine (LLM or non-LLM) and the exchange executor. It defines an explicit execution contract (ExecutionRequest, ExecutionContext, ExecutionDecision) and enforces non-bypassable last-mile invariants: projection-based exposure budgets, cooldown and order-rate limits, slippage bounds, staged execution, and tool/venue allowlists. To make delegated execution testable under supply-chain risk, we operationalize the Delegation Gap (DG) via a logged Intended Policy Spec that enables deterministic out-of-scope labeling and reproducible DG metrics. On an offline replay using official Binance USD-M BTCUSDT/ETHUSDT perpetual data (15m; 2025-09-01--2025-12-01, incl. funding), SAE improves survivability: MDD drops from 0.4643 to 0.0319 (Full; 93.1%), |CVaR_0.99| shrinks from 4.025e-3 to ~1.02e-4 (~97.5%), and DG loss proxy falls from 0.647 to 0.019 (~97.0%). AttackSuccess decreases from 1.00 to 0.728 with zero FalseBlock in this run. Block bootstrap, paired Wilcoxon, and two-proportion tests confirm the shifts. SAE reframes agentic trading safety for the OpenClaw+skills era: treat upstream intent and skills as untrusted, and enforce survivability where actions become side effects.

  • 5 authors
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Mar 9

HydroAgent: Formalizing Forecaster Expertise into Skill-Orchestrated Flood Forecasting Workflows

Operational flood forecasting depends on tacit forecaster expertise that is difficult to formalize, audit, and transfer. Although artificial intelligence methods have advanced flood prediction and model-error correction, most existing studies have not explicitly represented the tacit expert rules, review checkpoints, and workflow constraints that connect model outputs to operational warning decisions. To address this issue, we propose HydroAgent, a skill-orchestrated agent framework that embeds Large Language Models (LLMs) into a model-driven flood forecasting workflow, where each skill encodes explicit rules to bound LLM reasoning. We validated its effectiveness using five state-of-the-art LLMs in the South Yamhill River basin. Our results demonstrate that prior judgment captures observed peak flow and flood volume within 5% tolerance in 10 and 11 out of 14 events, with 5-fold cross-validation over 129 events yielding Pearson correlations of 0.62 and 0.84. Building on a high-baseline scheme library (average KGE 0.890), the guided scheme selection further improves KGE by 0.023-0.154, with simulated peak flow and flood volume falling within the prior judgment ranges for 14 and 13 out of 14 events. All five tested LLMs successfully execute the HydroAgent workflow with comparable judgment accuracy (40%-80%), while showing moderate performance variation and substantial cost differences. HydroAgent does not aim to replace human forecasters; instead, it translates their tacit expertise into an auditable and reproducible workflow, streamlining analytical steps and supporting more informed decision-making. This skill-orchestrated paradigm demonstrates how explicit rule boundaries can guide language model reasoning to complement physically based simulation in next-generation flood forecasting.

  • 23 authors
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Jul 26

ClawHub Security Signals: When VirusTotal, Static Analysis, and SkillSpector Disagree

Agent skills extend AI agents with reusable instructions, tools, scripts, references, and workflows, establishing a security boundary distinct from both model safety and traditional package-malware detection. ClawHub Security Signals is a sanitized dataset of 67,453 latest public OpenClaw skill versions. Each row pairs redacted SKILL.md content and sanitized bundled files where present with a final ClawScan registry verdict and evidence from three scanner families: VirusTotal, static heuristic analysis, and NVIDIA SkillSpector. Rather than estimating malicious-skill prevalence, we study scanner disagreement. The three scanners rarely flag the same skills: any pair overlaps on at most 10.4% of their combined positives, only 0.69% of skills are flagged by all three, and 81.9% of flagged skills are identified by a single scanner. The disagreement is structured by attack surface. SkillSpector, which raises semantic agentic-risk advisories rather than malware-reputation signals, is positive for 19,209 of 25,504 suspicious rows (75.3%) but only 14 of 206 malicious rows (6.8%). The malicious-verdict region shows the inverse profile: 150 of 206 malicious rows (72.8%) are VirusTotal-positive, consistent with bundled-code malware evidence. These results show that agent-skill security requires layered governance, not single-scanner allow/block decisions. The corpus is released as a sanitized silver-standard dataset: labels are the registry's automated verdicts, not human-annotated ground truth, and the release represents an early, versioned snapshot intended to support the community while a human-annotated subset is developed. Further research is encouraged, including models tailored for skill-security triage.

OpenClaw OpenClaw
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May 31 1

DataPrep-Bench: Benchmarking LLMs as Training Data Preparators

The quality of training data fundamentally determines the capabilities of large language models (LLMs), yet no unified benchmark exists to measure how well LLMs, agents, and data-centric workflows actually prepare training data end to end. We view LLM-driven data preparation as comprising two complementary capabilities: data construction, which transforms raw sources into supervised training data, and data quality evaluation, which predicts the training value of candidate datasets before downstream training; throughout, "quality" refers to downstream training utility rather than surface-level textual properties. We introduce DataPrep-Bench, the first unified benchmark that jointly evaluates both capabilities under a shared downstream-grounded protocol over six domains and multiple base models. For data construction, methods consume identical raw sources and are scored by fine-tuning a base model on their outputs jointly with Dolly-15k; alongside this track we release Data-Construction-Skill, a skill-guided agent that lifts the Dolly-only baseline by nearly 20 points absolute on Llama-3.1-8B Finance and is competitive with the strongest agent- and DataFlow-based methods in knowledge-extraction-dense domains. For data quality evaluation, scoring functions are scored by Pearson correlation with downstream performance on a shared candidate pool; we release the Distributional Alignment Score (DAS), a distribution-based evaluator that uses MMD between a candidate dataset and a domain proxy. DAS attains the strongest cross-model correlation in four of six domains and is the only metric clearing r > 0.70 simultaneously in Math, Science, and Medical, outperforming existing quality-, diversity-, and heuristic-based evaluators. DataPrep-Bench provides a unified, downstream-grounded framework for measuring progress on both capabilities as co-equal targets of LLM-driven data preparation.

Generate, Filter, Control, Replay: A Comprehensive Survey of Rollout Strategies for LLM Reinforcement Learning

Reinforcement learning (RL) has become a central post-training tool for improving the reasoning abilities of large language models (LLMs). In these systems, the rollout, the trajectory sampled from a prompt to termination, including intermediate reasoning steps and optional tool or environment interactions, determines the data the optimizer learns from, yet rollout design is often underreported. This survey provides an optimizer-agnostic view of rollout strategies for RL-based post-training of reasoning LLMs. We formalize rollout pipelines with unified notation and introduce Generate-Filter-Control-Replay (GFCR), a lifecycle taxonomy that decomposes rollout pipelines into four modular stages: Generate proposes candidate trajectories and topologies; Filter constructs intermediate signals via verifiers, judges, critics; Control allocates compute and makes continuation/branching/stopping decisions under budgets; and Replay retains and reuses artifacts across rollouts without weight updates, including self-evolving curricula that autonomously generate new training tasks. We complement GFCR with a criterion taxonomy of reliability, coverage, and cost sensitivity that characterizes rollout trade-offs. Using this framework, we synthesize methods spanning RL with verifiable rewards, process supervision, judge-based gating, guided and tree/segment rollouts, adaptive compute allocation, early-exit and partial rollouts, throughput optimization, and replay/recomposition for self-improvement. We ground the framework with case studies in math, code/SQL, multimodal reasoning, tool-using agents, and agentic skill benchmarks that evaluate skill induction, reuse, and cross-task transfer. Finally, we provide a diagnostic index that maps common rollout pathologies to GFCR modules and mitigation levers, alongside open challenges for building reproducible, compute-efficient, and trustworthy rollout pipelines.

McAuley-Lab McAuley-Lab
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Apr 7 3

Skill-Inject: Measuring Agent Vulnerability to Skill File Attacks

LLM agents are evolving rapidly, powered by code execution, tools, and the recently introduced agent skills feature. Skills allow users to extend LLM applications with specialized third-party code, knowledge, and instructions. Although this can extend agent capabilities to new domains, it creates an increasingly complex agent supply chain, offering new surfaces for prompt injection attacks. We identify skill-based prompt injection as a significant threat and introduce SkillInject, a benchmark evaluating the susceptibility of widely-used LLM agents to injections through skill files. SkillInject contains 202 injection-task pairs with attacks ranging from obviously malicious injections to subtle, context-dependent attacks hidden in otherwise legitimate instructions. We evaluate frontier LLMs on SkillInject, measuring both security in terms of harmful instruction avoidance and utility in terms of legitimate instruction compliance. Our results show that today's agents are highly vulnerable with up to 80% attack success rate with frontier models, often executing extremely harmful instructions including data exfiltration, destructive action, and ransomware-like behavior. They furthermore suggest that this problem will not be solved through model scaling or simple input filtering, but that robust agent security will require context-aware authorization frameworks. Our benchmark is available at https://www.skill-inject.com/.

  • 4 authors
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Feb 23

Proposer-Agent-Evaluator(PAE): Autonomous Skill Discovery For Foundation Model Internet Agents

The vision of a broadly capable and goal-directed agent, such as an Internet-browsing agent in the digital world and a household humanoid in the physical world, has rapidly advanced, thanks to the generalization capability of foundation models. Such a generalist agent needs to have a large and diverse skill repertoire, such as finding directions between two travel locations and buying specific items from the Internet. If each skill needs to be specified manually through a fixed set of human-annotated instructions, the agent's skill repertoire will necessarily be limited due to the quantity and diversity of human-annotated instructions. In this work, we address this challenge by proposing Proposer-Agent-Evaluator, an effective learning system that enables foundation model agents to autonomously discover and practice skills in the wild. At the heart of PAE is a context-aware task proposer that autonomously proposes tasks for the agent to practice with context information of the environment such as user demos or even just the name of the website itself for Internet-browsing agents. Then, the agent policy attempts those tasks with thoughts and actual grounded operations in the real world with resulting trajectories evaluated by an autonomous VLM-based success evaluator. The success evaluation serves as the reward signal for the agent to refine its policies through RL. We validate PAE on challenging vision-based web navigation, using both real-world and self-hosted websites from WebVoyager and WebArena.To the best of our knowledge, this work represents the first effective learning system to apply autonomous task proposal with RL for agents that generalizes real-world human-annotated benchmarks with SOTA performances. Our open-source checkpoints and code can be found in https://yanqval.github.io/PAE/

  • 8 authors
·
Dec 17, 2024 2

Reinforcement Learning for Self-Improving Agent with Skill Library

Large Language Model (LLM)-based agents have demonstrated remarkable capabilities in complex reasoning and multi-turn interactions but struggle to continuously improve and adapt when deployed in new environments. One promising approach is implementing skill libraries that allow agents to learn, validate, and apply new skills. However, current skill library approaches rely primarily on LLM prompting, making consistent skill library implementation challenging. To overcome these challenges, we propose a Reinforcement Learning (RL)-based approach to enhance agents' self-improvement capabilities with a skill library. Specifically, we introduce Skill Augmented GRPO for self-Evolution (SAGE), a novel RL framework that systematically incorporates skills into learning. The framework's key component, Sequential Rollout, iteratively deploys agents across a chain of similar tasks for each rollout. As agents navigate through the task chain, skills generated from previous tasks accumulate in the library and become available for subsequent tasks. Additionally, the framework enhances skill generation and utilization through a Skill-integrated Reward that complements the original outcome-based rewards. Experimental results on AppWorld demonstrate that SAGE, when applied to supervised-finetuned model with expert experience, achieves 8.9% higher Scenario Goal Completion while requiring 26% fewer interaction steps and generating 59% fewer tokens, substantially outperforming existing approaches in both accuracy and efficiency.

  • 9 authors
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Dec 18, 2025 4

Harnessing LLM Agents with Skill Programs

Equipping LLM agents with reusable skills derived from past experience has become a popular and successful approach for tackling complex and long-horizon tasks. However, such lessons are often encoded as textual guidance that remains largely advisory, lacking explicit mechanisms for when and how to intervene in the agent loop. To bridge the gap, we introduce HASP(Harnessing LLM Agents with Skill Programs), a new framework that upgrades skills into executable Program Functions (PFs). Rather than offering passive advice, PFs act as executable guardrails that activate on failure-prone states and modify the next action or inject corrective context. HASP is highly modular: it can be applied at inference time for direct agent-loop intervention, during post-training to provide structured supervision, or for self-improvement by evolving validated, teacher-reviewed PFs. Empirically, HASP drives substantial gains compared to both training-free and training-based methods on web-search, math reasoning, and coding tasks. For example, on web-search reasoning, inference-time PFs alone improve the average performance by 25% compared to (multi-loop) ReAct Agent, while post-training and controlled evolution achieve a 30.4% gain over Search-R1. To provide deeper insights into HASP, our mechanism analysis reveals how PFs trigger and intervene, how skills are internalized, and the requirement for stable skill library evolution.

Unsupervised Skill Discovery for Agentic Data Analysis

Inference-time skill augmentation provides a lightweight way to improve data-analytic agents by injecting reusable procedural knowledge without updating model parameters. However, discovering effective skills for data analysis remains challenging, as reliable supervision is expensive and success criteria vary across analytical formats. This raises the key question of how to discover reusable data-analysis skills from unlabeled exploration alone. We propose DataCOPE, an unsupervised verifier-guided skill discovery framework for data-analytic agents. DataCOPE derives verifier signals from the exploration trajectories and uses them to characterize relative quality or aggreement among trajectories. It iteratively coordinates a Data-Analytic Agent for trajectory generation, an Unsupervised Verifier for signal extraction, and a Skill Manager for contrastive skill distillation. For report-style analysis, we instantiate the verifier as an Adaptive Checklist Verifier that derives task-specific criteria, scores reports by verifiable coverage, and iteratively refines the checklist. For reasoning-style analysis, we instantiate it as an Answer Agreement Verifier that groups trajectories by answer agreement and uses self-consistency as an auxiliary signal. We evaluate DataCOPE on report-style analysis from Deep Data Research and reasoning-style analysis from DABStep. Across both settings, DataCOPE consistently improves held-out performance over baselines. Averaged across four model settings, DataCOPE improves the mean score by 9.71% and 32.30% on report-style and reasoning-style tasks respectively.

zjunlp ZJUNLP
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Jun 3 2

SkillAdam: Stable and Efficient Skill Evolution for Agents

Agent skills provide a lightweight way to equip frozen language-model agents with domain knowledge and procedural guidance, yet obtaining high-quality skills remains costly and difficult to scale. Expert-written skills require substantial human effort. Recent skill self-evolution methods automate an iterative loop that uses execution feedback to revise skills, but their heuristic update strategies often yield unstable optimization and low iteration efficiency. We identify two challenges in realizing stable and efficient skill self-evolution. Direction Stability requires effective corrections to accumulate rather than be overwritten by iteration-local feedback. Update Adaptivity requires the scope of each revision to reflect the consistency of recent case-level improvements. We introduce SkillAdam, an Adam-inspired framework for optimizing discrete and non-differentiable skill documents. As a functional analogue of Adam's first moment, an optimization memory records identified problems and the outcomes of prior solution attempts to stabilize the update direction. As a functional analogue of Adam's second moment, a volatility-driven edit budget tracks the history-weighted variation of recent case-level improvements and adaptively controls the update magnitude. Across seven benchmarks that span short- and long-horizon tasks, SkillAdam achieves state-of-the-art performance with more stable optimization dynamics. It also obtains stronger skills with substantially fewer optimization iterations and lower cost than prior methods. Code repository: https://github.com/ruc-datalab/SkillAdam

  • 10 authors
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Sep 7

AgentClick: A Skill-Based Human-in-the-Loop Review Layer for Terminal AI Agents

Recent autonomous AI agents such as Codex, and Claude Code have made it increasingly practical for users to delegate complex tasks, including writing emails, executing code, issuing shell commands, and carrying out multi-step plans. However, despite these capabilities, human-agent interaction still largely happens through terminal interfaces or remote text-based channels such as Discord. These interaction modes are often inefficient and unfriendly: long text outputs are difficult to read and review, proposed actions lack clear structure and visual context, and users must express feedback by typing detailed corrections, which is cumbersome and often discourages effective collaboration. As a result, non-expert users in particular face a high barrier to working productively with agents. To address this gap, we present AgentClick, an interactive review layer for terminal-based agents. AgentClick is implemented as a localhost npm server paired with a skill-based plugin that connects the running agent to a browser interface, allowing users to supervise and collaborate with agents through a structured web UI rather than raw terminal text alone. The system supports a range of human-in-the-loop workflows, including email drafting and revision, plan review and modification, memory management, trajectory inspection and visualization, and error localization during agent execution. It also turns code generation and execution into a reviewable process, enabling users to inspect and intervene before consequential actions are taken. In addition, AgentClick supports persistent preference capture through editable memory and remote access over HTTP, allowing users to review agents running on servers from their personal devices. Our goal is to lower the barrier for non-expert users and improve the efficiency and quality of human-agent co-work.

  • 3 authors
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Apr 14

OPID: On-Policy Skill Distillation for Agentic Reinforcement Learning

Outcome-based reinforcement learning provides a stable optimization backbone for language agents, but its sparse trajectory-level rewards provide little guidance on which intermediate decisions should be reinforced or suppressed. On-policy self-distillation offers dense token-level supervision, yet existing skill-conditioned variants often rely on external skill memories or retrieved privileged context, which are costly to maintain and can be mismatched with the state distribution induced by the current policy in multi-turn interaction. We propose OPID (On-Policy Skill Distillation), a framework that extracts skill supervision directly from completed on-policy trajectories. OPID represents trajectory hindsight as hierarchical skills: episode-level skills capture global workflows or failure-avoidance rules, while step-level skills capture local decision knowledge at critical timesteps. A critical-first routing mechanism uses step-level skills when critical decisions are identified and falls back to episode-level skills as default guidance otherwise. The selected skill is injected into the interaction history, allowing the old policy to re-score the same sampled response under both original and skill-augmented contexts. The resulting log-probability shift yields a token-level self-distillation advantage, which is combined with the outcome advantage for policy optimization. OPID thus preserves RL as the primary training objective while introducing dense, distribution-matched hindsight supervision. Experiments on ALFWorld, WebShop and Search-based QA demonstrate that OPID generally improves agent performance, sample efficiency, and robustness over outcome-only RL and existing skill-distillation baselines. Our code is available at https://github.com/jinyangwu/OPID/tree/main.

  • 11 authors
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Jun 24 2

From Relevance to Execution Utility: Reward-Aware Dynamic Execution Gating for Skill-Based LLM Agents

Agent skills are increasingly used to equip large language model (LLM) agents with reusable procedural knowledge. Although recent work has substantially improved skill retrieval due to the increasing skill libraries, retrieving a plausible skill bundle does not guarantee that executing it is worthwhile. Since every skill-conditioned rollout is computationally expensive, deciding whether a retrieved bundle should be executed has become an increasingly important challenge. To this end, we introduce the Reward-Aware Dynamic Execution Gate (RADEG), a lightweight, retriever-agnostic decision layer between skill retrieval and agent execution. RADEG learns a low-cost surrogate model that predicts the execution utility of a query--bundle pair before the expensive rollout is launched. To obtain informative supervision while controlling for task difficulty, we locally perturb each retrieved bundle by deleting, adding, or replacing one skill, producing matched same-query rollouts that isolate the effect of bundle composition on verifier reward. During deployment, RADEG updates only a warm-started logistic head as new verifier feedback becomes available, enabling inexpensive adaptation of the execute/skip boundary without retraining either the retriever or the agent. Under a query-level held-out evaluation on 288 collected rollouts, RADEG substantially reduces unnecessary agent executions while preserving a large fraction of the downstream verifier reward. It consistently outperforms relevance-based and random gating across different execution budgets, demonstrating that execution-aware surrogate modeling provides a practical and cost-effective complement to skill retrieval.

  • 8 authors
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Aug 9

EvoDS: Self-Evolving Autonomous Data Science Agent with Skill Learning and Context Management

Recent progress in Large Language Model (LLM) agents has enabled promising advances in automated data science. However, existing approaches remain fundamentally limited by their static action sets and lack of principled long-horizon context management, hindering their ability to accumulate reusable experience across tasks and operate reliably in multi-stage, iterative data science pipelines. To address these challenges, we introduce EvoDS, a self-evolving autonomous data science agent that learns to expand its skills and adaptively managing long-term context through agentic reinforcement learning. Specifically, EvoDS introduces two key strategies: (1) Autonomous Skill Acquisition (ASA) mechanism, which enables agents to synthesize, validate, and reuse executable skills; and (2) Adaptive Context Compression (ACC) strategy, which treats context management as a learned control problem rather than passive truncation. These strategies are orchestrated within a two-stage multi-agent training scheme, enabling EvoDS to autonomously improve over time. Theoretically, we prove that EvoDS's hierarchical design reduces tool-selection error, and its optimization objective aligns with an information bottleneck principle, ensuring efficient context use. Empirically, EvoDS outperforms state-of-the-art open-source data science agents by an average of 28.9% across four diverse benchmarks while eliminating out-of-token failures. Our code and data are available at https://github.com/usail-hkust/EvoDS.

Terminal-World: Scaling Terminal-Agent Environments via Agent Skills

Terminal agents extend Large Language Models with the ability to execute tasks directly in command-line environments, but their progress is bottlenecked by the scarcity of high-quality training data. Existing approaches bootstrap from partial sources such as human-defined seeds or GitHub repositories to instantiate one component and then complete the rest, producing tasks confined to narrow seed distributions, environments misaligned with task semantics, and inefficient trajectories from unguided exploration. To address these limitations, we introduce Terminal-World, a fully automated pipeline that uses agent skills as the central synthesis primitive, which jointly encode what to accomplish, when to apply (preconditions and environment state), and how to execute, enabling task instructions, environments, and teacher trajectories to be co-derived. To further broaden the synthesis space, Terminal-World composes skills into skill teams and skill graphs for multi-role and cross-domain task synthesis. Using this pipeline, we construct 5,723 training environments and train Terminal-World-8B/14B/32B, evaluated across 6 benchmarks where the Terminal-World series consistently outperforms terminal-agent baselines. Notably, using the same teacher model and only 1.2% of the training data, Terminal-World-32B surpasses Nemotron-Terminal-32B on Terminal-Bench 2.0 by +4.5 Pass@1 (31.5) and achieves 43.8 Pass@3.

Repo-To-Skill: Distilling GitHub Repositories Into AI4AI Skills

Autonomous agents are beginning to carry out machine-learning (ML) research end to end. These agents combine a model backbone with a harness for planning, execution, memory, and verification, but this architecture still leaves domain-specific know-how outside the agent. We call this missing layer operational knowledge, the know-how that separates knowing a method from making it work. That knowledge is not absent from the field. It appears in repositories and papers, but in forms written for human readers and too large to load during a task. Once distilled into compact, verified skills, this knowledge can be reused across tasks rather than rediscovered during each run. We present DisCo, a skill-powered research agent that creates skills and uses them during research. Its distillation runs in two complementary forms: task-agnostic, condensing the field's widely used repositories into reusable skills, and task-oriented, producing the skills a concrete task calls for. The former, applied across the open ecosystem, yields the AREX-Skill Library, with 5,000+ verified skills distilled from 1,000 widely used ML repositories and organized into 20 areas and 178 capability families. With the GPT-5.5 backbone, research harness, and downstream execution budget held fixed, the skill-equipped research agent scores 134.3% higher on MLE-bench, 34.4% higher on PaperBench, 9.2% higher on FrontierCS, and 14.0% higher on PassNet than the same agent without skills. These gains come from adding distilled operating context under that fixed setup.

The Regression Tax: Decomposing Why Skills Help and Hurt LLM Agents

Adding procedural skills to an LLM agent is typically evaluated by average improvement in task success. However, this metric hides an important cost: skills can also make agents worse. We measure both sides by comparing agents with and without skills across nearly 6,000 runs spanning two office automation benchmarks and three model harness stacks. This allows us to distinguish two outcomes. A regression is a task solved without skills but failed after skills are added. A residual failure is a task that fails both with and without skills. We find that regressions are substantial enough that the best performing skills outperform others primarily by regressing less, not by gaining more. We identify three causes of regression: (i) skill description osmosis, a skill changes an agent's behavior simply by being present in context, even when it is never invoked; (ii) grounding displacement, a skill's prescribed procedure overrides how the agent interprets its inputs; and (iii) verification displacement, where the procedure suppresses checks the agent would otherwise perform on its outputs. Analysing persistent failures reveals the same underlying pattern. Existing skills overemphasize procedural guidance the stage least often responsible for failure while under supporting grounding and verification, the dominant sources of remaining errors. After correcting evaluation artifacts and studying traces, we find many regressions and persistent failures recoverable through better grounding and verification. Procedural skills should be evaluated by decomposing their net effect into gains and regressions, not by aggregate improvement alone. We identify three regression modes skills should avoid, and find that reliability depends more on grounding and verification than on procedural skill choice.

  • 2 authors
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Jul 23

Long SKILL Compliance as Logical Reasoning: Closure-Grounded Detection with Scaling-Guided On-Policy Distillation

The increasing complexity of enterprise business scenarios has promoted the widespread adoption of long SKILL documents in agent systems, posing new challenges for compliance detection: large models incur substantial inference costs, while small models may fail to maintain detection accuracy. To address this gap, we propose SkillCDG, a graph-based framework for long SKILL compliance detection. SkillCDG represents complex business policies as a two-layer constraint dependency graph, where the upper layer indexes SKILL descriptions for scenario routing and the lower layer captures dependencies among atomic constraints within each SKILL. During inference, two-level retrieval followed by dependency closure supports compliance judgment and source traceability. We comprehensively evaluate the framework on three enterprise datasets and two controlled public benchmark variants. Experimental results demonstrate that SkillCDG outperforms baseline methods by up to 12.8 percentage points in detection F1 score, while reducing token consumption by a maximum 64.3\%. Moreover, we further investigate the inherent relationships among policy-graph complexity, model scale, and detection performance. Comparative experiments conducted on four checkpoints from a single model family validate a concise and effective scaling trend: end-to-end detection correctness exhibits a complexity-differentiated scaling pattern, and the complexity metric derived from the constraint dependency graph can effectively quantify instance difficulty and the performance improvement potential of models. Leveraging this insightful scaling trend, we conduct adaptive training sample selection and adopt on-policy distillation to efficiently enhance the compliance detection capability of small-scale models.

  • 7 authors
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Aug 7

SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning

LLM/VLM-based digital agents have advanced rapidly thanks to scalable sandboxes for coding, web navigation, and computer use, which provide rich interactive training grounds. In contrast, embodied agents still lack abundant, diverse, and automatically generated 3D environments for interactive learning. Existing embodied simulators rely on manually crafted scenes or procedural templates, while recent LLM-based 3D generation systems mainly produce static scenes rather than deployable environments with verifiable tasks and standard learning interfaces. We introduce SimWorld Studio, an open-source platform built on Unreal Engine 5 for generating evolving embodied learning environments. At its core is SimCoder, a tool/skill-augmented coding agent that writes and executes engine-level code to construct physically grounded 3D worlds from language/image instructions. SimCoder self-evolves by using verifier feedback (e.g., compilation errors, physics checks, VLM critiques) to revise environments and autonomously add reusable tools and skills to its library. Generated worlds are exported as Gym-style environments for embodied agent learning. SimWorld Studio further enables co-evolution between environment generation and embodied learning: agent performance feedback guides SimCoder to generate adaptive curricula near the learner's capability frontier, so that environments become increasingly challenging as the embodied agent improves. Three case studies on embodied navigation show that self-evolution improves generation reliability, generated environments substantially improve embodied agent performance that generalizes to unseen benchmarks, and co-evolution yields an 18-point success-rate gain over fixed-environment learning and a 40-point gain over an untrained agent.

  • 8 authors
·
May 9 1

EMERGE-Policy: A Robot Mind Emerges Beyond a Single Policy

A robot's effective ``mind'' need not reside in a single policy. It can emerge when specialized components perceive, reason, predict, act, verify, and remember within a shared orchestration process. EMERGE-Policy turns this perspective into a graph-structured agentic framework that coordinates both capability invocation and information exchange. A Main Agent retains task-level state within an active context window, while role-specific Sub Agents process perception, execution monitoring, verification, and memory consolidation in isolated contexts and return structured, task-relevant evidence. Role-specific contexts control information load by exposing only decision-relevant evidence to the Main Agent, while the functional Skill interface composes heterogeneous backends as Operational, Imagination, and Evaluation Skills. Criterion-grounded verification, textual failure diagnosis, and Branch Stack recovery provide localized correction, with token-aware external memory preserving task-relevant state. Together, their closed-loop interaction realizes the system-level policy captured by the name EMERGE-Policy. Without additional fine-tuning, we achieved outstanding performance on several public benchmark that have had a wide-reaching impact, and conducted a series of real robot experiments. These system-level results suggest that through the division of different functional sub-tasks among multiple agents and their concurrent collaboration, as well as the technical paradigm where the model is regarded as a skill and called within the framework, EMERGE-Policy can extend the robust robot policies beyond isolated runs.

  • 21 authors
·
Sep 8

Skill is Not One-Size-Fits-All: Model-Aware Skill Alignment for LLM Agents

LLM agents increasingly retrieve externally curated skills-procedural instructions retrieved at decision time-to improve performance on long-horizon interactive tasks. Existing skill libraries are typically treated as model-agnostic, reusing the same skill formulations across backbones with substantially different capacities and behaviors. However, our controlled experiments across multiple model scales show that skill effectiveness is strongly model-dependent: a skill that benefits one backbone can harm another. Motivated by this observation, we propose MASA Model-Aware Skill Alignment, a framework that adapts skills to each target backbone without modifying agent weights. MASA operates in two stages: (1) a hierarchical skill evolution pipeline that iteratively rewrites general and task-specific skills using hill climbing and UCB-driven tree search, guided by environment feedback and model capability profiles; and (2) a lightweight model-conditioned skill rewriter trained on evolution trajectories to reproduce the adaptation in a single forward pass. Experiments across three interactive environments and four backbones show that MASA consistently achieves the best overall performance, with gains of up to 25.8 points over the strongest baseline. The learned rewriter further generalizes to unseen tasks and environments without additional search, consistently outperforming a much larger teacher LLM at a fraction of the inference cost.

  • 6 authors
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May 28 1